I did not like the way LinkedIn presented the image for THIS post. Too much time and energy put to sharing a concept that did not present clearly… so, I took the S-P-R-E-A-D images and dropped them into Adobe Illustrator and exported it as a PDF. This way you can better see and compare the 2 visuals crafted. For what I am sharing in this blog post, I am importing the individual panels so you can see them in sequence.

Lego Supers was constructed using the new Pan feature in Midjourney. Because I took the render in 2 different directions ⬅ and ➡ MULTIPLE times, I did end up using PSD to merge the images for a seamless join.

• Post production 90mm Studio photograph of a LEGO super-hero epic battle scene diorama for packaging and advertising, Epic Battle scene, intricate background, hyper-realistic, Unreal Engine, UHD, 64k


Bugs Eye view, I created a prompt that generated 4 macro level zooms in Midjourney, then I brought them over to Photoshop beta and used generative fill to patch up the gaps.

• extreme macro view from a bug’s perspective of the ground under the grass covered with ants, grasshoppers, centipedes, grass like giant trees. –ar 16:9

Bugs World was faster. Lego Supers was still kind of cool with a lot of variety to play with… Which do you prefer (aside from subject matter)?

Brian Sykes